I will create custom game ready 3d character models with rigging for unity and others

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michaelbrochure
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michaelbrochure
Michael Schultz

About this gig

Bring Your Vision to Life with Professional 3D Character Modeling


Need a game ready 3D character for Unity or Unreal Engine? I create custom 3D character models designed for games, cinematics, animation, and interactive experiences. Every model is built with clean topology, optimized geometry, and professional rigging to ensure smooth performance and easy integration into your workflow.


Tools I Use

I work with industry-standard software, including Blender, ZBrush, Maya, Substance Painter, Unity, and Unreal Engine.


What I Offer

  • Custom 3D character modeling
  • Game-ready character models
  • Professional rigging for animation
  • Low poly and high detail characters
  • Stylized or realistic character designs
  • Optimized game assets for Unity and Unreal Engine
  • Clean topology and organized project files


Why Choose Me

I focus on creating characters that balance visual quality with performance. Every project receives careful attention to detail, clear communication, and a workflow tailored to your requirements.


Have a concept, sketch, or reference image? Send me a message before placing your order so we can create a game ready 3D character that brings your ideas to life.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Michael Schultz

Michael Schultz

Crafting Stunning 3D Characters That Bring Ideas to Life

  • FromGermany
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish, French
Hello I’m Michael Schultz a 3D Character Artist specializing in realistic, stylized, low poly, and game ready character modeling for games, animation, 3D printing, and rendering. Using Blender and ZBrush, I create high quality characters with clean topology, rigging, and production ready assets for Unity and Unreal Engine. I focus on clear communication, attention to detail, and delivering models that match your vision and project requirements.