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Professional 3D Character Modeling, Rigging & Animation for Games
I provide professional 3D character modeling, rigging, and animation using Blender and Maya, with clean FBX exports specially prepared for game-ready characters in Unity and Unreal Engine.
With many years of experience, I focus on building stable, animator-friendly rigs and smooth, clean animations that perform reliably in real-time game pipelines. My goal is always the same: clean deformation, proper controls, and optimized FBX files that are easy to use and ready for both games and cinematics.
What I Can Rig & Animate:
Rigging & Animation Features:
Please contact me before ordering to
3D Artist and Rigger
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