
Mike Szyndel
Shaping Imagination Into Detailed 3D Characters
Skills

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Work experience
3D Character Artist & Sculptor
Fiverr • Freelance
Sep 2025 - Present • 1 yr 1 mo
I work as a 3D Character Artist specializing in character sculpting, 3D character modeling, digital sculpting, collectible figures, statues, miniatures, and 3D-printable models. I transform concepts, sketches, reference images, and creative briefs into detailed 3D assets with strong proportions, refined anatomy, clean forms, and carefully developed surface details. My experience includes creating stylized and realistic characters, action figures, collectible statues, fantasy characters, creatures, props, clothing, accessories, and custom models prepared for 3D printing. Using ZBrush and Blender, I develop models from initial blockout through detailed sculpting, refinement, optimization, and final export. I focus on production-ready results with clean topology where required, well-defined details, accurate proportions, suitable wall thickness considerations, and organized deliverables. Depending on the project, I provide STL, OBJ, BLEND and other required formats for 3D printing, visualization, game assets, collectibles, or further production. I also work closely with clients to understand their visual direction, preferred style, reference material, target platform, printing requirements, and level of detail. My approach combines technical 3D modeling skills with strong attention to character design and visual accuracy, helping turn ideas into polished digital characters and physical-ready 3D assets.