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Mishazawa
@mishazawa
Technical artist, Software Engineer
Ukraine
English, Ukrainian
About me
I’m a tech artist and developer. My primary tool is Houdini, so I default to a procedural approach to problem-solving.
I like having my hands in multiple domains—from gameplay logic and rigging to shaders and lighting—and finding ways to mix them.
Skills

Mishazawa
Offline •
Average response time: 20 hours
See my services

Props & Objects
I will do procedural design in houdini fx

Consultation
I will make shaders for unity shadergraph, webgl glsl, threejs
6 Reviews
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Rating Breakdown
- Seller communication level
- Recommend to a friend
- Service as described
1-5 out of 6 Reviews
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palomajimnez

Spain
Ongoing collaboration
Helpful?

palomajimnez

Spain
Ongoing collaboration
Helpful?

palomajimnez

Spain
Ongoing collaboration
Helpful?
samantha_sweeth

United States
Very helpful, worked through multiple iterations and immediately understood the kind of tool i was asking for.
Helpful?
mast3rpyr0

United States
Misha went above and beyond and worked quickly to meet my project goals, highly recommend and immediately starting more gigs for more assets!
Helpful?
