I will create 3d game asset, props, for unreal engine or unity

M
mishovsky1
M
mishovsky1
Mishovsky

Level 2

1 order in queue

5.0
5.0

About this gig

Production-Ready 3D Assets, Built for the Engine


Finding a model that looks good in renders is easy. Finding an optimized, game-ready asset that drops seamlessly into Unreal or Unity without tanking performance is harder.


As a dedicated hard-surface 3D artist, I build highly optimized assets for game developers. Whether you need a stylized low-poly prop, a realistic PBR weapon, or a complex vehicle, I deliver clean topology and perfect manual UV cuts.


What You Get:

  • Engine-Ready Optimization: High-to-low poly baking, manual UVs, optimal texel density.
  • Art Styles: Realistic PBR & Hand-painted Stylized.
  • Formats: .FBX, .OBJ, .BLEND, plus baked maps up to 8K/UDIM.
  • Software: Blender, Maya, ZBrush, Plasticity, Substance Painter.


IMPORTANT: Please message me before ordering! Complex models require accurate scoping. Send your concept art first so we can discuss the timeline!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Mishovsky

Mishovsky

3D Artist, GameReady Assets and Realistic PBR

5.0(101)

Level 2

  • FromBolivia
  • Member sinceAug 2020
  • Avg. response time3 hours
  • Last deliveryabout 23 hours
  • Languages

    English
Hi there! I’m a 3D artist specializing in hard-surface modeling. My goal is to make your production process as smooth as possible by handling the entire 3D pipeline. From the initial blockout to highpoly, optimized UVs, and stunning textures, I make sure your assets are 100% ready to use in your project. Whether you need weapons, complex mechanical gear or environmental props, my priority is delivering models with clean topology that drop seamlessly into your project. I'd love to hear about what you're working on. Message me, and let's chat about how we can bring your ideas to life! :)