I will upgrade your unity project to unity 6 and fix google play console errors policy

M
mnouman2662
M
mnouman2662
Muhammad Nouman

About this gig

Is your Unity game getting rejected or silently removed from Google Play Store?

Are you receiving any of these Google Play Console warnings or errors?

  • Device and Network Abuse policy violation
  • Security vulnerability warning in Unity 2017.1 or later version
  • SDK or plugin outdated or no longer supported
  • Target API level too low app hidden or rejected
  • App not compatible with 16KB page size required from 2025
  • Gradle build failures and AndroidManifest.xml conflicts
  • Outdated AdMob, AppLovin, IronSource, Firebase or Unity Ads SDK
  • Missing AD_ID permission causing ads policy rejection
  • Data Safety form errors from undeclared SDKs
  • AAB not configured App Bundle required
  • 64-bit ARM64 support missing app rejected
  • Google Play Billing library outdated IAP broken
  • Play Core library deprecated migrate to Play Asset Delivery

If you face any of the above your game will be rejected, flagged, or hidden from new users.


The fix requires proper Unity version migration, plugin updates, SDK upgrades, 16KB page size support, and a clean tested build.

Your game stays the same. It just works and stays live on Play Store.

Get to know Muhammad Nouman

Muhammad Nouman

Professional Unity Developer From Concept to Playable Game

4.7(57)
  • FromPakistan
  • Member sinceFeb 2020
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    Urdu, English, Spanish, Arabic, French
I turn broken, stuck, or half-built Unity projects into finished, shippable games — fast. 5+ years building 2D/3D mobile games in Unity. I specialize in game development, bug fixing, feature scripting, multiplayer with Photon Fusion, ads integration (AdMob, AppLovin, IronSource), and Play Store/App Store publishing. Clean code, solid architecture, on-time delivery — every time. Got a Unity project that needs to get done? Let's talk.

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