I will develop lvgl, embedded gui stm32 lvgl esp32 lvgl rtos gui hmi development
About this Gig
I develop custom embedded GUI systems using LVGL (LittlevGL) for microcontroller-based platforms such as STM32 and ESP32, delivering smooth, lightweight, and highly optimized user interfaces for IoT and embedded products.
My focus is on building efficient, responsive, and production-ready graphical interfaces for TFT/LCD displays using embedded C/C++ and RTOS-based architectures where needed.
Whether you need a simple UI prototype or a complete industrial HMI system, I can design and implement a solution that fits your hardware and application requirements.
What I Offer:
- Custom LVGL GUI design for embedded systems
- Multi-screen HMI development
- Touchscreen UI development and navigation logic
- TFT/LCD display driver integration (ILI9341, ST7789, etc.)
- Widgets: buttons, sliders, charts, menus, inputs
- Optimized embedded C/C++ firmware code
- UI performance and memory optimization
I prioritize clean architecture, low memory usage, and smooth UI performance to ensure your embedded system runs efficiently even on resource constrained hardware.
If you already have hardware or a design idea, I can help you turn it into a fully functional LVGL based interface.
Other Electronics Engineering Services I Offer
FAQ
What is LVGL and why is it used?
LVGL (LittlevGL) is a lightweight embedded graphics library used to create modern GUIs for microcontrollers like ESP32 and STM32. It is optimized for low memory and high performance
Which hardware platforms do you support?
I mainly work with ESP32 and STM32, but I can also adapt LVGL projects for other compatible microcontrollers depending on requirements.
Can you design full HMI touchscreen interfaces?
Yes. I can design complete multi-screen HMI systems including navigation, widgets, touch input, and display integration.
Can you improve or modify an existing LVGL project?
Yes. I can debug, enhance, or extend your existing LVGL GUI project based on your current implementation.
Will the code be optimized for embedded systems?
Yes. All code is written in clean, optimized C/C++, designed for low memory usage and smooth UI performance on constrained devices.
Can LVGL run with RTOS?
Yes. I can integrate LVGL with FreeRTOS or other RTOS environments for better multitasking and system performance.
