I will build a custom 3d game mechanic or prototype in godot

M
mostlegitplayer
M
mostlegitplayer
Vlad

About this gig

I build 3D gameplay mechanics and prototypes in Godot 4 from scratch, not from marketplace templates.


What I can build for you:

- A specific mechanic: custom movement, portals, triggers, interaction, puzzle logic

- A small playable prototype to test an idea before full production

- Lighting and atmosphere for a 3D scene: materials, fog, light setup, camera work


You get the full Godot project with readable, commented code, plus a playable build for Windows or Linux.


What I don't do: full game production up to release, 2D pixel art, and hand-made art assets. I don't model or paint textures in Blender or Photoshop. Geometry and materials in my scenes are generated procedurally in code.


Tell me what you are trying to build and I'll tell you honestly whether it fits the budget and how long it will really take.

Get to know Vlad

Vlad

Godot 3D Developer Python Automation Scripts

  • FromPoland
  • Member sinceSep 2026
  • Avg. response time2 hours
  • Languages

    English
I build 3D gameplay mechanics and prototypes in Godot 4 — custom movement, interactive objects, puzzle logic, lighting and atmosphere. Everything is written from scratch in GDScript, no marketplace templates. I also write Python scripts that automate repetitive work: file processing, data extraction, simple web scraping. Plus Linux server setup and administration when a project needs it. Tell me what you're trying to build or automate, and I'll tell you honestly whether it's realistic and how long it will take.

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