I will interactive ai avatar,talkinghead,lipsync,arkit52, rig 3d for stream,threejs glb

M
moyinka
M
moyinka
Moyinka

About this gig

Greetings!

I specialized in creating and rig 3D avatar with no errors/issues and ready for unity/unreal game, live streaming and others. I'm here to help my client with their 3D avatar Either you want to fix, re-rig, edit or create model and rigging from scratch.


I'LL create 3D avatar from scratch base on your reference photos/2D, accurate real-time topology, uv mapping, optimized with complete integrations for Real-Time, Three js projects app & websites, Live streaming, vtubing and vr


The character will be able to used in a app/web-based AI system (Three.js / WebGL)Live streaming where an AI generates speech and the avatar will be speaking in real time using audio-driven lip sync and facial animation.

Bones/skeletons Live kits

  • Arkit52 blendshapes
  • Lipsync/TTS, AI auto audio-driven lip/mouth
  • Facial animations
  • Facial expressions: blink, jaw open/close, smile, frown, brow up/down etc
  • Body morphs
  • Fingers movements
  • 15 oculus visemes: (A, E, I, O, U, MBP, FV, etc.)
  • API-driven facial control
  • Code blinking for eyes trackings
  • Morphs Target etc


I will deliver with compatible .GLB .VRM & .BLEND file


MESSAGE ME NOW; I will provide a smooth and fluid rig for Realtime avatars with movement

Get to know Moyinka

Moyinka

ARkit Rig,Glb,Talkinghead Avatar,Real Time 3D,Three js, Interactie Ai avatar

  • FromColombia
  • Member sinceOct 2026
  • Languages

    English, German, Spanish, French
Greetings! I specialized in Real-time interactive avatar/digital twin, Creating, Optimizing, AI Avatar for Game Engine, VRChat, Live Streams, Web, App, Browser, And more. I bring 3D characters to life as intelligent, interactive AI avatars with 100% likeness to your reference that will listen, speak, lip-sync, express emotions and respond in real time. 3D model with adding details and simple rig, uv map, advance rig with Blendshapes, Facial expressions,Lifelike mouth, and eyes optimized for TalkingHead and TTS Inworld, web-based etc, is my expertise.