I’m an UE5 developer specializing in Blueprint scripting, gameplay systems, and bug fixing. I focus on building clean, efficient systems and solving problems quickly.
With a background in Games Design and 7+ years in technical support, I bring strong problem solving skills, clear communication, and reliable delivery to every project.
I can help with:
- Blueprint systems & gameplay logic
- Bug fixing & debugging
- System setup & optimization
- Refactoring messy Blueprints
If you need something working properly and fast, I’ve got you covered.
Showcase: https://youtu.be/Es3Zy-H9Hng... Read more