I will create a unity 2d or 3d game prototype


About this gig
Have a game idea and need a playable Unity prototype? I will turn your concept into a functional 2D or 3D prototype that demonstrates the core gameplay before production.
I can create:
Player movement and controls
Puzzle, platformer, shooter, arcade, or interaction mechanics
Basic enemies, collectibles, scoring, objectives, and win/lose states
Menus, HUD, pause, restart, and level flow
Mobile touch or desktop controls
Windows, Android, or WebGL test builds
Clean Unity source code and handoff notes
Packages:
BASIC 1 scene and 1 defined core mechanic.
STANDARD up to 3 connected mechanics, basic UI, and 2 scenes.
PREMIUM a polished vertical slice with up to 5 mechanics, menus, UI, and 3 scenes.
Packages cover single-player prototypes using placeholder, royalty-cleared, or buyer-provided assets. Design included means gameplay flow, level layout, and UI arrangementnot custom illustration, 3D modeling, rigging, or complete art production.
Multiplayer, backends, ads, IAP, publishing, custom art, advanced AI, and complete commercial games require a custom offer.
Please message me before ordering so I can confirm the scope, platform, assets, and correct package.
Get to know Atmane E.
Unity Game Developer: iOS, Android, Multiplayer and Blender 3D
- FromMorocco
- Member sinceFeb 2014
- Avg. response time2 hours
Languages
English, Arabic, French
My Portfolio
Other Game Development Services I Offer
FAQ
Should I contact you before placing an order?
Yes. Please send your game concept, required mechanics, target platform, visual references, available assets, and preferred package. I will confirm whether the scope fits a listed package or requires a custom offer.
Is this Gig for a complete commercial game?
No. This Gig is for prototypes and vertical slices that demonstrate a game concept and its core mechanics. A complete commercial game requires detailed planning, milestones, a larger budget, and a custom offer.
What is the difference between a prototype and a vertical slice?
A prototype focuses on proving that the gameplay mechanics work. A vertical slice is a more polished section of the proposed game, with representative UI, menus, visual feedback, level flow, and presentation quality.
What assets will be used?
I can use placeholder assets, buyer-provided assets, or suitable royalty-cleared assets when agreed. Custom characters, illustrations, environments, Blender models, rigging, and animation production are not included unless quoted separately.
Which platforms can you build for?
Packages include one agreed test platform, normally Windows, Android, or WebGL. An additional supported platform can be added as an extra. iOS, TestFlight, store submission, and platform-specific account work require a custom quote.
Is source code included?
Yes. All three packages include the Unity project and source code created for the agreed prototype. Third-party assets and packages remain subject to their original licenses and redistribution rules.
Does this Gig include multiplayer?
No. The listed packages cover single-player prototypes. Photon multiplayer, online lobbies, synchronization, matchmaking, backend services, and account systems require a separate technical scope and custom offer.
What counts as a revision?
A revision is a reasonable adjustment to work already included in the agreed scope, such as tuning movement or changing an existing UI element. New mechanics, levels, platforms, characters, art styles, or major concept changes are additional work.
Can you continue developing the game after the prototype?
Yes. After the prototype is approved, I can prepare a milestone-based proposal for additional mechanics, levels, multiplayer, custom UI, mobile deployment, monetization, optimization, or full production.

