Hello
I'm a professiona 3D Character Artist specializing in game ready 3D character modeling, digital sculpting, 3D printable miniatures, and VTuber model creation. I create realistic, stylized, anime, fantasy, sci fi, cartoon, superhero, historical, and creature characters for games, animation, film, VR/AR, VRChat, and interactive media. My expertise includes low poly and high poly modeling, retopology, clean topology, UV mapping, character optimization, STL miniatures, and Live2D rigging. I work with Blender, ZBrush, Maya, Unity, Unreal Engine, and VTube Studio to deliver production ready.
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