I specialize in realistic character creation and 3D Metahuman design for Unreal Engine 5, Unity, and cinematic projects. With expertise in character modeling, rigging, and animation, I deliver Metahuman characters, game characters, and 3D human avatars optimized for real-time performance. My workflow covers ZBrush sculpting, DAZ3D, Character Creator, Marvelous Designer, and XGen hair for hyper realistic or stylized characters. Whether you need a 3D model, AI avatar, or game-ready character, I ensure professional character design, PBR textures, and facial rigging tailored to your vision.... Read more