I don't design screens. I solve conversion problems with them.
I'm a UI/UX Designer who treats interfaces as business tools, not decoration. My job: find where users drop off, get confused, or lose trust — and fix it with design.
What I actually do:
→ UI/UX Design — Figma interfaces built around the user journey, not just aesthetics
→ Brand Systems — visual identity built to support the product experience, not sit apart from it
→ Design Strategy — turning "make it look better" into "make it convert better"
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