I will develop unreal engine gameplay mechanics and systems
About this gig
I build complete, working gameplay mechanics in Unreal Engine 5 not just code, but the full feature ready to play.
Whether you have an existing project or start from scratch, I implement mechanics end-to-end: from Blueprint or C++ logic to the models and animations that bring them to life. Inventory, interaction, weapons, abilities, movement, traps, pickups, doors, custom systems send me your idea and I'll make it work in your project.
What sets me apart: I'm a Technical Artist with 4+ years in UE5 production, so I handle the mechanic AND its assets. You get a feature that's not only functional but looks and animates the way it should no gap between programmer and artist.
I also help with performance optimization, custom 3D models and motion-capture animation just ask.
Message me before ordering so I can confirm the scope fits your project. Let's build something that plays great.
Get to know Mykyta P
Senior Unreal Engine 5 Technical Artist and Realtime 3D Generalist
- FromRomania
- Member sinceDec 2025
Languages
English, Ukrainian, Russian
FAQ
Can you add the mechanic to my existing project?
Yes - but I need your Unreal project files (the editor project), not a packaged build. With the project, I'll implement and test the mechanic directly inside it. If you only want the mechanic itself, I can build it in a clean project and send it to you, ready to integrate on your side.
Do you work with Blueprints or C++?
Both. I'll use whichever fits your project best - Blueprint, C++, or a mix. If your project already uses one approach, I'll match it.
What do you need from me to start?
Most importantly - a clear, detailed brief of the mechanic: how it works, what it interacts with, and the expected result. References help. For integration, send your Unreal project files (not a packaged build). A clear brief means faster results and fewer revisions.
My mechanic is complex - can you still do it?
Most likely yes. Message me before ordering with the details and I'll confirm scope and timeline so we're aligned before you place the order.

