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Creature Artist ,3D sculptor
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3D Creature & Animal Artist | Studio
Studio One Zero One • Full-time
Nov 2023 - Nov 2024 • 1 yr
- Created realistic 3D animal and creature models for cinematic films. - Responsible for sculpting, clean topology, and anatomy-based skeletal and muscular structures. - Developed models based on real-world anatomy to ensure realistic deformation and visual accuracy. - Used ZBrush for sculpting, Substance 3D Painter for texturing, and Blender, Maya, Photoshop, and Marmoset Toolbag for production and presentation.