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Intern
Oray Studios
Jan 2026 - Jun 2026 • 5 mos
During my internship at Oray Studios, I was involved in the production process of 3D assets for games and animation. Here, I worked on assets from modeling, retopology, UV mapping, texturing, asset revisions, to implementation in Unity. Some of the projects I worked on included props, environments, modular castle kits, characters, low poly assets, voxel assets, and scene animation setup. My main focus was to create 3D assets that look clean visually, are ready to use in a game engine, and meet the studio's production needs.