3D Artist with 7 years of experience in optimized Assets and Environments for real-time platforms such as video games and vr simulation. I specialize in hard-surface modeling, from simple tools to complex mechanical pieces. My expertise is realistic assets with PBR workflow. I have knowledge in optimization for different platforms including mobile games or apps, VR, AR, online visualization platforms and high-end pc platforms
My Skills: Blender, Zbrush, Substance Painter, Photoshop, Unreal Engine and Unity... Read more