I will rig and animate 3d game characters for unreal engine and unity


Level 1
About this gig
Looking for smooth, game-ready character rigs and animations for
Unreal Engine or Unity? You're in the right place.
I specialize in 3D character rigging and animation built specifically for real-time game engines, clean bone hierarchy, optimized weight painting, and animations that hold up in-engine, not just in a preview render.
WHAT I OFFER:
- Humanoid body rigging (IK/FK controls)
- Facial rigging & blendshapes for expressive characters
- Game-ready animations: walk, run, idle, combat, custom actions
- Specialized in stylized/cartoon character rigging (also comfortable with realistic and creature designs)
- Creature/non-humanoid rigging on request
- Clean, lightweight rigs optimized for Unity & Unreal Engine
WHY WORK WITH ME:
- Rigs built for real-time performance, not just visual demos
- Unlimited revisions until you're satisfied
- Clear communication. I'll flag any model issues early, before rigging starts.
- Specialized in stylized/cartoon characters, from indie projects to production-ready pipelines for Unity and Unreal.
Not sure which package fits your project? Send me your character
model and animation reference, and I'll recommend the right option
before you order.
Thank You.
Get to know Fortis Studio
Turning Ideas into High Quality 3D Reality
Level 1
- FromIndonesia
- Member sinceOct 2024
- Avg. response time1 hour
- Last delivery1 week
Languages
English, Indonesian, German, Spanish
My Portfolio
FAQ
What do I need to provide before we start?
Please send your 3D character model file (FBX, OBJ, BLEND, or Maya file), references for animation style, and a short explanation of your project. If you use Unreal Engine, mention the UE version as well.
Can you rig characters for Unreal Engine?
Yes! I can create game-ready rigs compatible with Unreal Engine, including humanoid rigs, custom controllers, IK setups, and retarget-ready skeletons.
Is the animation optimized for games?
Yes. The animations are made specifically for real-time game engines and optimized for performance and clean looping.
Do you support facial rigging and blendshapes?
Yes. I can create facial rigs, blendshapes, lip-sync preparation, and expression systems for games or cinematics.
Can you import and test the character in Unreal Engine?
Yes. I can prepare and test the character setup directly inside Unreal Engine to ensure the rig and animations work correctly.
Do you provide revisions?
Yes, revisions are included depending on the package you choose. Please provide clear feedback to make the revision process faster and smoother.
Do you create custom animations?
Yes, I create custom 3D animations such as: Idle,Walk,Run,Attack,Jump,Combat combos,Facial animation,Cinematic animation and other.
What if my character is non-humanoid (a creature)?
No problem, just send me your reference model so I can estimate the rig's complexity and turnaround time.
Can you rig realistic or semi-realistic characters?
Yes. While I specialize in stylized/cartoon characters, I'm also comfortable working with realistic ones. Send your reference model for an accurate estimate.

