
NeptuneOrbits
3d Environment Artist
Skills

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Work experience
Envrionment Artist
Playground Games • Full-time
May 2022 - May 2026 • 4 yrs
I worked on high quality 3D environments and game ready assets for large scale open world experiences. Created modular environment assets, buildings, props, terrain elements and environmental details while maintaining optimized geometry and efficient production workflows. Collaborated with artists and designers to ensure environments met visual, technical and performance requirements for real-time game engines. ACHIVEMENTS 1.Created and optimized game ready 3D environment assets for large open-world scenes. 2.Developed modular buildings, props, terrain and environmental assets. 3.Worked with PBR materials, UVs, texturing and realistic surface detailing. 4.Optimized assets for real-time rendering and performance. 5.Contributed to environment composition, lighting and visual storytelling. 6.Worked within an established AAA game art pipeline. Helped maintain consistency across large environments containing multiple asset types.