I will rig and animate your 2d game character in spine pro


About this gig
Need a production ready 2D character rig and animation in Spine Pro? I can turn your separated artwork into a flexible rig with clean controls and smooth game animation.
What I offer:
- Full or simplified Spine 2D character rigging
- Bone hierarchy, weights, IK and mesh setup
- Body, face, eye, mouth and finger rigging when required
- Idle, walk, run, jump, attack, hit, death and custom actions
- Multiple skins and reusable animation setups
- Spine project files plus JSON, Atlas and PNG exports
My workflow is simple: review your artwork and animation brief, build the rig, share previews when needed, refine the motion, then deliver organized game-ready files.
This service is ideal for indie developers, studios, mobile games, PC games and teams working with Unity or similar pipelines. A layered PSD/AI with separated parts gives the cleanest results; complex artwork preparation can be quoted separately.
Kindly contact me before ordering so we can confirm rig complexity, animation count, skins, source files, Spine version and the package that fits your project.
Get to know Nesa
Professional 2D Spine Animator Game Character Rigging Animation
- FromGuatemala
- Member sinceOct 2026
- Avg. response time9 hours
Languages
English, Spanish

