I will create dynamic cloth simulation for your 3d game characters

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nichefemi
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nichefemi
femi

About this gig

Is your character clothing clipping, staying rigid, penetrating the body, or moving unnaturally during animation? I will create dynamic cloth simulation for your 3D game characters so garments respond naturally to movement.


I can simulate shirts, jackets, dresses, skirts, capes, coats, robes, uniforms, and other character clothing, including collision setup, cloth constraints, garment movement, and simulation cleanup.


The workflow can include cloth physics, collision meshes, pin constraints, weight maps, collision settings, garment optimization, animation testing, and simulation refinement for realistic movement.


This service is suitable for game characters, animated characters, cinematics, Unreal Engine, Unity, Blender, and other real-time 3D workflows.


Whether your clothing needs to react to walking, running, jumping, combat, turning, or cinematic movement, I can refine the simulation to reduce clipping and improve natural garment behavior.


Send your character, clothing mesh, animation, target software, and reference for the desired movement to get started.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D Characters Digital Sculpting Game and Animation

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Languages

    English, Spanish, German
I create detailed 3D characters from concepts, sketches, photos, and creative references for games, animation, cinematics, collectibles, and digital experiences. My work covers realistic and stylized character modeling, digital sculpting, anatomy, clothing, hair, accessories, facial details, and production-ready assets. I focus on strong proportions, clean topology, detailed surfaces, and visual consistency while adapting each character to its intended use, style, and technical requirements.