I will create a playable game prototype in unreal engine 5


About this gig
Have a game idea and want to see it playable? I'll turn it into a working prototype in Unreal Engine 5, so you can test the gameplay, show it to your team or pitch it to investors.
What I can build:
- Player controls, camera and movement
- Core gameplay loop and game rules
- Physics-based mechanics
- Scoring, match flow and win/lose conditions
- Basic UI, menus and HUD
- Sound and simple feedback effects
- Packaged playable build for Windows
My experience: I was the sole programmer on GOL RUSH, a 3D arcade sports game in Unreal Engine 5, where I took the project from the first prototype to a complete playable vertical slice (controls, physics, scoring, match flow, camera, UI and audio). I also program gameplay in Unity/C# on OUT-VOID, an FPS roguelike.
How I work:
- We agree on the core mechanic and scope first
- Graybox first, so we focus on how the game feels
- I share progress videos and builds for early feedback
- You get the full UE5 project
Please message me before ordering so I can confirm the scope fits the package. Let's make your idea playable!
Get to know Nicolas G.
Gameplay Programmer, Unity and Unreal Engine Game Developer
- FromArgentina
- Member sinceOct 2026
- Avg. response time1 hour
Languages
Spanish, English
My Portfolio
Other Game Development Services I Offer
FAQ
Do you use Blueprints or C++?
Both. Blueprints are great for fast prototyping, and I can use C++ where performance or structure matters. We can choose what fits your project best.
Do I need to provide art and assets?
No. I can use graybox shapes or free assets for the prototype. If you have your own art, I'll integrate it.

