I will make a game adventure 2d point and click for you


About this gig
I will develop a custom 2D point-and-click adventure game using Godot, bringing your story to life through exploration, puzzles, and character interactions.
Whether you need a playable prototype or a complete short adventure, I can build:
Interactive scenes with clickable objects and hotspots
Inventory systems and item combinations
Character dialogues and branching conversations
Puzzles and story progression
Menus and save/load features, depending on your package
A playable build for Windows or Web, with Godot source files included
You provide the artwork, audio, and story materials. If you need help sourcing assets or developing your concept, we can discuss this before ordering.
Please contact me before placing an order so we can agree on the scope, puzzle mechanics, and requirements for your adventure!
Get to know Nicola P
PHP Laravel Developer Custom Web Apps and Bug Fixes
- FromNetherlands
- Member sinceOct 2014
- Avg. response time1 hour
- Last delivery2 months
Languages
English, Italian, French
My Portfolio
FAQ
What types of games do you develop?
I develop 2D point-and-click adventure games using Godot, with exploration, inventory puzzles, dialogues, and story progression. You can order a prototype, a mini adventure, or a complete short adventure.
What do you need from me to get started?
Please share your game concept, story outline, target platform, and any available artwork, music, and dialogue. If you have a reference game in mind, include it to help explain your vision.
Are artwork, music, and sound effects included?
Custom artwork, animation, music, and sound effects are not included in the base packages. You can provide your own assets, or we can discuss suitable licensed resources before ordering.
Can you help me develop my story and puzzles?
Yes, I can help refine your concept and suggest puzzles. Writing a full story or designing complex mechanics may require a custom offer.
Which platforms can you export the game to?
Each package includes a playable build for either Windows or Web. If you need both, please contact me to discuss an additional export and testing.
Will I receive the Godot source files?
Yes. All packages include the Godot project files, so you can edit or expand your game after delivery. Any third-party assets remain subject to their original licenses.
What counts as a scene or a puzzle?
A scene is one explorable screen or location. A puzzle is one gameplay challenge with an agreed solution. We will confirm the interactions and complexity before the order starts.
What does a revision include?
A revision covers adjustments to the agreed work, such as dialogue edits or changes to existing interactions. Additional locations, puzzles, characters, or mechanics are quoted separately.
Can I publish and sell the finished game?
Yes, provided all supplied and third-party assets allow commercial use. Store submission and publishing services are not included unless agreed in advance.
Should I contact you before ordering?
Yes, please! Every adventure has different requirements. Contact me first so we can confirm the scope, assets, timeline, and most suitable package.

