I will create vfx with motion tracking and 3d compositing


About this gig
Make graphics and 3D elements follow the movement of your footage with motion tracking and compositing. I work on screen replacements, graphic inserts and camera matchmoving, using your supplied footage and assets.
My portfolio includes two personal matchmoving examples showing solved tracking markers and a test cube, plus an Unreal Engine cinematic. I bring eight years of video editing and VFX experience and a BA in Visual Effects.
Basic covers one simple shot up to 5 seconds with a supplied 2D overlay. Standard covers one shot up to 10 seconds with compositing of supplied assets. Premium covers one shot up to 15 seconds with camera matchmoving and a supplied 3D render or agreed compatible asset. All include a preview, final MP4 and the agreed project file.
Please send the footage before ordering. Blur, occlusion, reflections, lens distortion and missing reference information affect feasibility and scope. We agree the shot, software version, output and revision limits first.
Packages do not include original 3D modelling, character animation or filming. Unreal Engine scene and cinematic work can be scoped separately using assets you have permission to use.
Get to know Evan Almond
AI Automation Developer, n8n and Code, AI UGC Ads and Motion
- FromUnited Kingdom
- Member sinceNov 2020
Languages
English
My Portfolio
FAQ
Can you assess my footage before I order?
Yes. Send the original shot, its duration and resolution, the desired insert and a reference. I will confirm feasibility and scope before you order. Blur, occlusion or heavy distortion can require a custom quote.
What files will I receive?
A preview, final MP4 and an agreed compatible project file. Tell me your software and version before ordering. FBX and Alembic exports are not included in these packages.
Does this include 3D modelling or Unreal Engine cinematics?
These packages use supplied graphics, 3D renders or compatible assets. New models, character animation and full Unreal Engine scenes are separate scopes. My portfolio includes an Unreal Engine cinematic example.

