I'm a software engineer and systems‑level developer specializing in C++ engine architecture and AI‑powered game engines. I build full‑stack web apps, custom desktop tools, and small game prototypes. Together with a partner, I offer full‑stack web development, custom tools, engine‑based features, deep C++/systems engineering, AI/LLM integration, and code cleanup for messy “vibe‑coded” projects. Every project is scoped upfront with clear delivery times and revisions. I focus on clean, documented, production‑grade code.... Read more