I build small, fast browser games and web tools - one HTML file, no engine, no bloat. My work loads in under a second, runs on phones and desktop, and is small enough to drop straight into a website or a game portal. I published my own idle game (24 KB, single file, portal-ready) and I build the same way for clients: clean, tested, and delivered as something you can actually ship. Tell me what number you want players to watch grow, and I'll build the loop around it.... Read more