I create exploration and combat-focused levels across Unreal Engine 5, Unity, and Source Engine, blending spatial design with technical implementation (C++, Blueprints) for rapid prototyping and iteration. 5+ years in modding and independent game development. Graduated from Game Design in EsACT - IPB to become a better game developer, and to look forward to new opportunities. Currently studying a Computer Engineering master's degree at ISEP - IPP.... Read more