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official_space

Muhammad Anas

@official_space

3D Artist

Pakistan
English
About me
I specialize in high-poly sculpting, retopology, and PBR texturing using ZBrush, Maya, and Substance Painter. To deliver flawless deformation, I build advanced rigs and fluid animations in Blender, Cascadeur, and Cinema 4D. I focus on clean topology, optimized game loops, and seamless engine integration (Unity/Unreal). Let’s bring your virtual world to life—send a message to discuss your character requirements!... Read more

Skills

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official_space
Muhammad Anas
Offline • 
Average response time: 1 hour

See my services

3D Rigging
I will provide professional 3d rigging for game characters