I will create 2d spine rpg looping animation, idle walk run attacks for unity


About this gig
PROFESSIONAL SPINE 2D CHARACTER ANIMATION FOR YOUR RPG / INDIE GAME
Need smooth, game-ready 2D character animations that bring your RPG hero, enemy, or NPC to life? You're in the right place. I rig and animate 2D game characters in Spine 2D Pro the industry standard for skeletal animation used by indie and AAA studios. Every animation is hand-crafted, loop-perfect, exported ready to drop straight into Unity, Godot, Construct, or any engine that supports Spine.
WHAT YOU GET WITH EVERY ORDER
- Clean, optimized skeletal rig with proper mesh & weight painting
- Smooth loop animations (no popping, no jitter seamless loops)
- Export in JSON + atlas + PNG (Spine runtime ready)
- GIF / video preview for approval before final delivery
- Fast communication & on-time delivery, every time
ANIMATIONS I CAN CREATE
Idle, Walk, Run, Jump, Fall, Attack (light/heavy), Death, Hurt/Take Damage, Cast Spell, Dodge/Roll, Crouch, Pick Up, Talk/Emote custom loops, just ask!
FILE FORMATS DELIVERED
- spine source file (Standard & Premium)
- JSON + .atlas + PNG sprite sheets (all packages)
- GIF / MP4 preview
- Unity / Godot ready export (Premium)
Drop me a message I reply fast!
Get to know favour o
2D Spine Animator
- FromAustralia
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English
FAQ
Do I need Spine software to use the animations?
No. You only need the free Spine runtime for your engine (spine-unity, spine-godot, etc.). I deliver exported JSON + atlas + PNG that work out of the box.
Will the animations loop seamlessly?
Yes. Every loop clip is exported with Loop enabled and first/last keyframes matched, so idle, walk, run, and stun loops never pop or jitter.
What files do I get?
All packages include JSON + .atlas + PNG sprite sheets plus a GIF/MP4 preview. Standard & Premium include the .spine source file; Premium adds Unity/Godot-ready export and layered PSD.
Can you match my art style?
Yes — send a reference. I work in anime, chibi, dark fantasy, medieval, cartoon, and pixel-hybrid styles for RPG heroes, enemies, bosses, and NPCs.
Which game engines do you support?
Unity, Godot, Cocos2d-x, Construct, Phaser, and any engine with a Spine runtime. Tell me your engine and target Spine version (4.2 / 4.0 / 3.8) when ordering.
Can you animate a full party or multiple characters?
Yes. 4+ characters on a shared rig get a bulk discount — message me for a custom quote. Knights, mages, rogues, priests, monsters, bosses all welcome.
Do you provide the source .spine project file?
Yes — included in the Premium package, or as a $35 add-on on Standard, so you can re-animate, recolor, or swap weapons yourself later.
Can I use these animations in a commercial game?
Yes. Every order includes full commercial use for your game, store page, and marketing. (Reselling the raw animation files is not included.)

