I will model a game ready hard surface 3d prop in blender

O
olive_maxwell
O
olive_maxwell
Olive M

About this gig

I build accurate, game-ready hard-surface props modelled from your reference at real-world scale.

Every asset comes with clean topology, efficient UVs, PBR textures from Substance 3D Painter, sensible naming, and pivots set where you need them. I check each file with my own Blender validation script before delivery, covering scale, naming, pivots and triangle budget.

Recent work: an A320 nose landing gear (41 meshes, 4 texture sets, LODs from 9,500 down to 1,188 triangles).

Please send reference images or concept art, your target engine, and your triangle budget if you have one. Message me before ordering if youre not sure which package fits.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Olive M

Olive M

I will model a game ready hardsurface 3D prop in Blender with PBR textures

  • FromCanada
  • Member sinceAug 2023
  • Avg. response time1 hour
  • Languages

    English
I build accurate, game-ready hard-surface props modelled from your reference at real-world scale. Every asset comes with clean topology, efficient UVs, PBR textures from Substance 3D Painter, sensible naming, and pivots set where you need them. I check each file with my own Blender validation script before delivery, covering scale, naming, pivots and triangle budget. Please send reference images or concept art, your target engine, and your triangle budget if you have one. Message me before ordering if you're not sure which package fits.

My Portfolio