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oliver_frappier

Oliver Frappier

@oliver_frappier

Custom 3D Characters, Avatars and Game Ready Models

France
French, English, Spanish, German, Italian, Dutch
About me
I’m a professional 3D artist specializing in custom 3D characters, avatars, and game ready models. I help game developers, VTubers, VRChat creators, animators, and content creators turn ideas into high quality, optimized 3D assets. You’ll get detailed, visually appealing models tailored to your style, platform, and project needs—built for performance and ready to use. Have a project in mind? Message me today and let’s bring your vision to life! ... Read more

Skills

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oliver_frappier
Oliver Frappier
Offline • 
Average response time: 1 hour

See my services

Character Modeling
I will create custom vrchat furry avatar, vrc 3d character model, anime avatar and 3d
Character Design
I will design low poly 3d models and game assets for indie game developers, game ready

Portfolio

Work experience

AnimationPlanet

3D Educational Cartoon Character Artist

AnimationPlanet • Freelance

Oct 2025 - Oct 20250 mos

Specialized in developing friendly, expressive 3D cartoon characters designed for children’s educational and entertainment content. Created appealing character models with simplified forms, readable silhouettes, expressive facial features, playful proportions, and production friendly geometry. Focused on making characters visually engaging while keeping their designs suitable for animation, interactive learning applications, short form videos, and children’s digital content. Developed models with clean topology, organized materials, appealing colors, and deformation friendly structures for rigging and animation. Collaborated around storytelling goals to ensure every character communicated personality and emotion clearly. Delivered polished 3D assets prepared for rendering, animation, educational games, and multi-platform children’s experiences.

Blizzard

3D Character and Sculpting Artist

Blizzard • Freelance

Sep 2025 - Sep 20250 mos

Developed stylized fantasy characters and creatures with an emphasis on recognizable silhouettes, exaggerated forms, strong facial expressions, and memorable visual identities. Created detailed digital sculpts while refining anatomy, clothing, armor, accessories, hair, and character defining features. Focused on transforming initial ideas into visually compelling 3D character assets that could support game development, cinematics, collectibles, and promotional artwork. Maintained consistent proportions and design language across character variations while presenting finished models through clean studio renders and multiple viewpoints. Prioritized strong visual communication, sculpting fundamentals, and production friendly workflows.

Electronic_Arts

3D Character Artist

Electronic Arts • Freelance

Jun 2025 - Jun 20250 mos

Produced high quality 3D character assets for interactive entertainment, concentrating on clean modeling, believable proportions, detailed clothing, accessories, hair, materials, and polished presentation. Worked across stylized and semi-realistic character designs while adapting modeling decisions to the intended game play or cinematic use. Developed organized character meshes suitable for texturing, rigging, animation, and real-time rendering. Paid close attention to topology, deformation areas, silhouette readability, and optimized geometry to maintain a balance between visual fidelity and performance. Delivered professional character presentations that clearly communicated the final model and its intended production value.