I will create custom stylized tileable procedural materials in substance designer

O
ollendorf
O
ollendorf
OllendorfEnvArt

About this gig

Are you looking for high-quality, custom stylized materials for your indie game, stylized environment, or personal project? You are in the right place!


I am an experienced environment artist specializing in stylized art. I use Substance Designer to create fully tileable, optimized, and visually stunning procedural materials tailored to your specific artistic direction.


What you will get:

  • Custom stylized tileable materials created from scratch.
  • High-resolution exported textures (BaseColor, Normal, Roughness, Height, Ambient Occlusion, etc. up to 4K).
  • Fully editable .sbsar files (in Standard/Premium) to tweak parameters directly inside Unreal Engine or Unity.
  • Full source graph .sbs files (in Premium) for ultimate control and flexibility.
  • Clean node graphs and production-ready outputs optimized for real-time engines.


IMPORTANT

Please message me before placing an order to discuss your reference style and specific requirements!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know OllendorfEnvArt

OllendorfEnvArt

Mid Environment Artist, Stylized, Unreal 5

  • FromPeru
  • Member sinceAug 2026
  • Languages

    Spanish, English
Environment Artist with over 5 years of experience specializing in stylized game environments. Unreal Engine 5, Substance Suite, and optimized workflow for PC, Consoles, VR and Mobile. Proven track record in creating optimized foliage, procedural materials, props and integrated art pipelines.

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