I will program custom opengl or vulkan or unity graphic or engine

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Jose Hernandez

About this gig

Struggling with complex rendering math, custom shaders, or specialized simulation tools? I am a systems-focused software engineer with extensive experience in low-level graphics APIs and game engine architectures. I will build high-performance graphical features or custom developer tools to make your project stand out.


I focus on writing clean, high-performance C# and C++ code that solves your exact graphics or simulation bottlenecks.


What I offer:

  • Custom OpenGL simulation logic and rendering pipelines.
  • C# scripting, gameplay mechanics, and custom editor tools for Unity.
  • Graphics performance optimization and shader modifications.
  • Mathematical modeling and physics simulation programming.


Why hire me?

  • Deep understanding of low-level algorithms and engine math.
  • Experience designing standalone tools and framework architectures.
  • Professional delivery with clean, reusable code structures.


Please contact me before ordering to discuss your project framework and technical goals.

Get to know Jose Hernandez

Jose Hernandez

Computer Science and Technology Engineer

  • FromMexico
  • Member sinceJan 2017
  • Avg. response time1 hour
  • Languages

    English, Spanish
I am a Computer Science Engineer and mathematician at heart with expertise in algorithm design and full-stack development. I have experience building applications with React, Node.js, and Vue.js, as well as developing graphical engines and network architectures. I am a critical thinker and problem solver dedicated to optimizing complex technical systems.

My Portfolio