I will develop a unity mobile game, gameplay systems and game UI


About this gig
Looking for a Unity developer to build your mobile or PC game? I create complete Unity games, gameplay systems and polished game UI in C#, from prototype to release.
I'm Junaid, an award-winning game developer (3 first-place awards in 2026). My recent Unity work includes Screw Hexa, a mobile puzzle game with two game modes, a world map, a shop, leaderboards and weekly challenges, and Fuel & Fangs, a PC co-op game with host and join sessions.
WHAT I BUILD
- Complete mobile games: puzzle, casual, hyper-casual and racing
- Gameplay mechanics, levels and puzzle systems
- Menus, HUD, shops, daily rewards and progression UI
- Multiplayer lobbies with host and join sessions
- Bug fixing and performance for low-end phones
WHY WORK WITH ME
- Clean, organized C# code and the full Unity project
- Ads and in-app purchases set up when you need them
- Regular builds you can play while I work
- Clear updates and fast replies
Watch the video to see Screw Hexa and Fuel & Fangs in action.
Message me before ordering with your idea or project so we can agree on scope, price and delivery.
Get to know Junaid
Unreal Engine Unity and Roblox Game Developer
- FromPakistan
- Member sinceJun 2026
- Avg. response time1 hour
- Last delivery6 days
Languages
Urdu, English, Hindi
My Portfolio
Other Game Development Services I Offer
FAQ
Do I get the full Unity project and source code?
Yes. Every package includes the full Unity project with clean, organized C# source code, so you own everything and can keep building on it.
Can you work on my existing Unity project?
Yes. Share your project or repository and I will review it first, then fix bugs, add features or improve performance without breaking what already works.
Can you publish my game to Google Play or the App Store?
Yes. The Premium package includes preparing the store build and helping you publish it from your own developer account.
Will my game run well on low-end phones?
Yes. I optimize draw calls, textures and scripts and test on low-end Android devices, so the game stays smooth for every player.
Which Unity version do you use?
Your project's version. For new games I use the latest Unity LTS release with URP, which is stable and works well on mobile.

