I will create ps1 psx ps2 low poly 3d game characters rigging and animation
About this gig
A good retro character is not just a low polygon count. The proportions, texture treatment and movement all have to fit the style.
I create custom PS1, PSX, PS2 and N64-inspired low-poly characters for indie games, horror projects and other retro-styled work. I can take the character from a basic model through texturing, rigging and animation depending on what your project needs.
This works well for playable characters, NPCs, enemies, creatures, horror games and retro prototypes.
What I can handle:
- Character modeling from your concept, sketch or reference
- Retro low-poly proportions and PSX-style texture treatment
- UVs and textures where included in the package
- Rigging for characters that need to be posed or animated
- Idle, walk, run, attack and other custom animations
- FBX, OBJ or Blender delivery depending on the package
I can work with existing art direction too, so a new character doesn't look like it came from a different game.
If you already have the model, you can also send it to me for rigging or animation instead of ordering a new character.
Send your reference and tell me what the character needs to do in-game. I will check the scope before you order.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Gamfu
Low Poly 3D Game Artist
- FromUnited States
- Member sinceOct 2026
- Avg. response time2 hours
Languages
English
Other Game Art Services I Offer
FAQ
Can you make a character from just a concept or drawing?
Yes. A sketch, concept sheet, screenshot or several reference images are enough to start. The more detail you have about the character and style, the easier it is to match the intended look.
Can you make authentic PS1, PSX, PS2 or N64-style characters?
Yes. I can work with different retro looks rather than treating every low poly character the same. Send a reference if you have a particular game-era look in mind.
Do you also rig and animate the characters?
Yes. Rigging and animation can be included in the higher package, or added through a custom order. I can create things such as idle, walk, run, attack, jump, hit and other actions depending on the character.
Can the character be used in Unity, Unreal or Godot?
Yes. I can prepare the model and animation exports around your intended workflow. Tell me the engine before ordering so I can confirm the appropriate setup and format.
Can you make monsters, creatures and enemies instead of human characters?
Yes. Creatures, monsters, enemies and NPCs are all possible. The complexity and rigging requirements will determine the package or custom quote.
Can you match the style of an existing game or project?
Yes. If you already have characters, screenshots or environment assets, send them over. I can use them as visual reference so the new character fits the project instead of looking like a separate asset.
Can you make a character specifically for a horror game?
Yes. Horror is one of the styles I work with, including PS1/PS2-inspired survival-horror characters, creatures and enemies.

