I will create ps1 psx ps2 low poly horror game environments and maps for indie games
About this gig
Need a game location that feels like it belongs in a PS1 or PS2 horror game and not a random collection of low-poly assets? I create custom retro 3D environments shaped around your game's setting, atmosphere and visual style.
I can build abandoned apartments, schools, hospitals, corridors, streets, forests, cabins, warehouses and other locations your players need to explore. The look can use PS1/PSX low-resolution textures, chunky geometry and eerie lighting, or a more detailed PS2-inspired style.
Depending on the package, your environment can include modeled architecture, supporting props, UVs, textures/materials, organized scene assets and exports for your intended workflow. I can work from concept art, screenshots, sketches or a written brief.
This Gig is suited to indie horror, survival horror, retro projects and stylized 3D games. A small room and a multi-area level are very different workloads, so the scope matters.
Before ordering, send your references, target engine, approximate scene size and asset or performance requirements. I will confirm what fits the package, and larger levels can be quoted as a custom order.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Gamfu
Low Poly 3D Game Artist
- FromUnited States
- Member sinceOct 2026
- Avg. response time2 hours
Languages
English
Other Game Art Services I Offer
FAQ
What types of locations can you create?
I can create rooms, apartments, schools, hospitals, streets, forests, abandoned buildings, corridors and other locations based on your concept.
Will the environment work in Unity, Unreal Engine or Godot?
I can prepare suitable exports for your intended workflow. Tell me the engine and file-format requirements before ordering so the deliverables can be confirmed
Can you build a complete game level?
Yes, depending on the scope. A small room is different from a connected multi-area level, so larger environments need a clear brief and custom quote.
Can you include furniture and environmental props?
Yes. Props such as desks, lockers, furniture, debris, signs and other details can be included according to the package and agreed scope.
Can you make modular environment pieces?
Yes, when the project calls for reusable elements such as walls, floors, doors or corridor sections. We should agree on the required pieces before ordering.
Can you match the style of my existing game?
Yes. Share screenshots or existing assets, and I can use them as visual references to keep the new environment consistent with your project.

