I will program custom gameplay mechanics in unreal engine blueprints


About this gig
Hello and Welcome to my Service,
Need a specific gameplay mechanic built in Unreal Engine like a shooting system, an inventory, an interaction system, AI behavior, or custom UI logic? I build it in Blueprints, scoped tight and delivered fast.
I'm Otavio and I'm a Professional Unreal Engine Developer. Rather than taking on vague "build my whole game" requests, I focus on programming the exact mechanic or system you need, cleanly built and easy to plug into your existing project. This includes character movement and controls, combat systems, interactable objects, simple AI behavior, inventory/UI logic, and save/load systems.
What I Offer:
- Custom Blueprint-based gameplay mechanics and systems
- Character controllers, combat, interaction, and AI logic
- UMG-based UI logic
- Clean, well-commented Blueprint graphs, not tangled logic
- Fast delivery on scoped, single-mechanic requests
I write clean, well-organized Blueprint graphs (not spaghetti logic), and I'll walk you through how everything works so you're not stuck if you need to modify it later.
Contact me now with your project and let's get it done for you...
Get to know Otavio
Fast and Reliable Unreal Engine Developer
- FromBrazil
- Member sinceJul 2026
- Avg. response time2 hours
Languages
Portuguese, English, Spanish

