I will create 3d low poly character model rigging for game asset, animation in blender


About this gig
I create high quality 3D low poly characters modeled, textured, and rigged for animation, ready to drop straight into your game.
Whether you need a stylized character, creature, or game ready asset for Unity, Unreal Engine, or any other project, I bring clean topology, optimized polycount, and strong visual quality to every model.
FREE RIGGING on Standard & Premium packages!
WHAT YOU'LL GET:
- Custom 3D low poly character based on your concept
- Clean topology & optimized polycount
- Proper UV mapping
- High-quality textures (stylized or PBR)
- Fully functional rig ready for animation
- Simple animation (idle & walk) on Premium
- High-resolution preview renders
FILE FORMATS:
- FBX, OBJ, GLB/GLTF, PNG, and Blend source file, commercial use included.
PERFECT FOR:
- Game devs, studios, and animators needing performance-friendly characters for Unity, Unreal, or other engines, cartoon, stylized, or semi realistic styles all welcome.
PLEASE PROVIDE:
- Character references (front/side view if possible)
- Target engine (Unity/Unreal/etc.)
- Polycount target (if any)
- Animation needs (optional)
Message me before ordering so we can pick the right package together. Let's make your character game ready!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Owen
3D Character Modeling, Game Assets, CAD and Product Design
- FromFrance
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, French, German
My Portfolio
FAQ
What software do you use?
I work in Blender for modeling, texturing, and rigging, delivering files compatible with Unity, Unreal Engine, and other game engines.
Do you provide rigging and animation?
Yes! Rigging is free on Standard and Premium packages, and Premium includes simple animation (idle & walk).
Can I use the character commercially?
Yes, all packages include full commercial use rights, and you're free to use the model in your game or project.
What file formats will I receive?
You'll get FBX, OBJ, GLB/GLTF, PNG renders, and the Blend source file.
What do you need from me to get started?
Character references (front/side view if possible), your target engine, polycount target (if any), and any animation needs. Clear references help me deliver the best results.

