I will create professional 3d character and creature animation for games

O
ozkan_kilic
O
ozkan_kilic
Azalyn

About this gig

Need clean, expressive, and game-ready animations for your projects? Let's bring your visions to life.

As you can see in my portfolio video, I have a very broad style and technical range. Whether your game requires realistic combat mechanics, exaggerated anime moves, or stylized cartoon timing, I can adapt to your project's specific art style.

What I can handle for you:

  • Humanoid Animation: Combat moves (strikes, kicks), custom dancing, and basic locomotion (Walk/Run/Idle).
  • Creature & Animal Mechanics: Winged creatures/birds (flying loops), quadrupeds (horse galloping, dinosaur walks), and organic movements.
  • Promo & Morphing Animation: Objects changing shapes, satisfying commercial loops, and layout sequencing.

The Rule: I focus heavily on proper weight shifts and fluid motion depending on the style you choose. Everything is personally imported and tested inside Unreal Engine or Unity before delivery to ensure zero bone bugs or mesh clipping.

Please message me with your rig (.FBX or .blend) before placing an order so we can discuss the required movements!

Get to know Azalyn

Azalyn

3D Character Animator, Pipeline Artist Rigging, UV, Retopo

  • FromTurkey
  • Member sinceAug 2026
  • Avg. response time2 hours
  • Languages

    Turkish, English
I got into 3D modeling as a hobby in 2015, teaching myself the basics with barely any resources at the time. After trying a few different paths over the years, I committed to this seriously in 2023, and I've been building my skills every day since. My focus is 3D character animation for games: retopology, UV unwrapping, rigging, and animation. I bring everything into Unreal and Unity myself to confirm it works before delivery. New to freelance platforms, but I put real care into every project. Message me before ordering with any questions.

My Portfolio