3D modelling is not just what I do, it is how I think. With years of working inside Blender and ZBrush, I have built everything from intricate character sculpts to precise mechanical parts, and I bring that same level of detail and intention to every project I take on.
I can build parametric part designs, full 3D models of any object or concept, 3D head bust sculpting, high quality rendered visuals, and material and production informed designs that are built for the real world not just the screen.
You bring the idea. I bring it to life.... Read more