I will develop a complete custom 2d game in godot

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patryk_szewczuk
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patryk_szewczuk
Patryk Szewczuk

About this gig

Have a small game idea you'd love to see finished?

I develop complete 2D games using Godot and GDScript, from the first mechanic to a playable build with menus, gameplay, and win/lose conditions.

I've independently designed and released games including ThawStroke (top 8% in its game jam) and Save The Planet, both created under tight deadlines. I'm also developing my own larger indie game, Thalia's Flower Shop.

Depending on your package, your game can include:

  • Custom gameplay mechanics and player controls
  • Small playable levels and scene transitions
  • Menus, UI, scoring, and win/lose screens
  • Basic saving or progression, where agreed
  • Debugging, testing, and a playable build

Every order includes the editable Godot project and source code. I use your assets or suitable licensed/placeholder assets; original artwork and animations are not included by default.

These packages are for small, clearly scoped 2D games, not large RPGs, multiplayer games, or commercial-scale releases. Please message me before ordering so we can agree on the features, platform, and scope.

Get to know Patryk Szewczuk

Patryk Szewczuk

Video Game Developer

  • FromPoland
  • Member sinceSep 2026
  • Languages

    English, Polish
I'm an experienced Godot developer specializing in short-term projects, game prototypes, and custom gameplay systems. I enjoy turning creative ideas into fun, functional, and polished gaming experiences. I work primarily with Godot and GDScript, focusing on gameplay programming, game mechanics, debugging, and rapid prototyping. Whether you need a playable proof of concept, a new feature for an existing game, or help improving your current project, I can provide efficient, well-structured solutions tailored to your needs. Let's bring your game idea to life!

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