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paul_designerr

paul

@paul_designerr

Expert 3d modeler

United Kingdom
English
About me
I am a professional 3D Artist specializing in game-ready vehicle modeling for video games, simulations, VR/AR, and real-time applications. I create optimized, high-quality 3D assets with clean topology, accurate proportions, UV mapping, and PBR materials using Blender and industry-standard workflows. Committed to quality, timely delivery, and clear communication, I help game developers and studios bring realistic vehicle assets to life for Unity, Unreal Engine, Godot, and other modern game engines.... Read more

Skills

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paul_designerr
paul
Offline • 
Average response time: 1 hour

See my services

Props & Objects
I will create 3d car model, gta fivem car, game ready vehicle, custom 3d vehicle

Portfolio

Work experience

3D Vehicle Modeler | Game Asset Artist

Paul Castle Studio • Freelance

Oct 2023 - Jul 20262 yrs 9 mos

As a Freelance 3D Vehicle Modeler, I design and develop high-quality, game-ready vehicle assets for video games, simulations, VR/AR experiences, and interactive applications. I specialize in creating realistic and optimized 3D models that balance visual quality with real-time performance for Unity, Unreal Engine, Godot, and other modern game engines. My portfolio includes police cars, sports cars, SUVs, trucks, emergency vehicles, military vehicles, motorcycles, and custom vehicle designs. Every model is built with clean topology, efficient polygon counts, proper UV mapping, and PBR-ready materials to ensure smooth integration into production pipelines. Key Achievements: Delivered high-quality game-ready vehicle models for independent developers and game studios. Created optimized low-poly and high-detail vehicle assets for PC, console, mobile, VR, and AR projects. Produced clean, organized Blender, FBX, and OBJ files for seamless engine integration. Developed customizable vehicle assets with separate components for animation, modification, and damage systems. Applied efficient optimization techniques to maintain high visual fidelity while improving real-time performance. Consistently met project deadlines while maintaining excellent client satisfaction through clear communication and attention to detail. Experienced in creating PBR workflows, texture optimization, LOD-ready assets, and production-ready vehicle models suitable for commercial game development. I am committed to delivering professional 3D vehicle assets that meet industry standards and help developers build immersive, high-performance gaming experiences.