I will retopologize your 3d model, uv mapping and clean topology for your 3d model

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Diazok

About this gig

Hi there!


Need 3D model retopology and UV unwrapping for games or films? You're in the right place! I transform high-poly or sculpted models into clean, optimized low-poly assets ready for animation, texturing, and real-time rendering.


Using Blender, I create clean topology and efficient UV maps for 3D characters, clothing, props, and game assets suitable for Unreal Engine, VRChat, Second Life, CC4, and anime characters.


MY SERVICES


3D Retopology / Retopo / Low-Poly Modeling


UV Unwrapping and UV Mapping


Clean Topology and Mesh Optimization


Game-Ready 3D Model Preparation


Retopology for Characters, Clothing, Props, and Sculpted Models


WHY CHOOSE ME?


Clean, quad-based topology


Optimized meshes with good edge flow


Neat UV maps for texturing


Friendly communication


Reliable and timely delivery


Affordable packages tailored to your model


Please contact me before ordering so we can discuss your model, target polygon count, UV requirements, and intended use.


Let's turn your 3D model into a clean, optimized asset ready for your project!


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Diazok

Diazok

3D Character and Game Asset Creator

  • FromNigeria
  • Member sinceSep 2026
  • Languages

    English, French, Spanish
Hi! I’m a professional 3D artist specializing in stylized 3D character modeling, 3D props, and game-ready 3D assets. I create custom models for games, films, animation, and personal projects, from simple concepts to detailed finished assets. My focus is on clean topology, appealing stylized designs, quality details, optimized geometry, and professional presentation. Whether you need a unique 3D character, creature, prop, environment asset, or custom game-ready model, I’m here to bring your ideas to life in 3D.

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