I will design immersive 3d game environment and level in unity


About this gig
Are you looking for a high-quality, immersive 3D game environment or level built in Unity that feels alive, visually stunning, and optimized for performance?
I'm Pedroh a passionate game developer and 3D environment artist with vast years of experience designing detailed and interactive levels across a wide range of genres from open-world exploration to fast-paced action arenas, puzzle levels, RPG landscapes, stylized maps, and more.
Whether you need a realistic forest, sci-fi lab, post-apocalyptic city, or a stylized fantasy island, Ill help bring your vision to life.
What Youll Get:
- Custom 3D level or scene designed in Unity
- Asset placement, terrain sculpting, lighting, post-processing
- Optimized for mobile or PC
- Integration of gameplay areas, props, and modular design
- Stylized or realistic look depending on your game style
- Optional asset sourcing or using your provided models
- Organized, clean, and ready-to-use Unity project
️ Tools I Use:
- Unity 3D
- URP/HDRP
- Blender
- Substance Painter
- Mixamo
- ProBuilder
- Gaia
- Asset Store Kits
Lets bring your game world to life with rich environments and purposeful design. {Message me before placing your order so we can discuss you }
Get to know Pedroh Carlos
- FromBrazil
- Member sinceDec 2024
Languages
English, Spanish, Portuguese
Other Game Development Services I Offer
FAQ
What do you need from me to get started?
I’ll need a brief or concept of the environment, your target platform (PC, mobile, VR), art style preference (realistic or stylized), reference images, and whether you’ll provide assets or want me to source them.
Can you design levels for specific game genres like horror, FPS, or RPG?
Yes! I can design levels for any genres, including horror, shooter, puzzle, adventure, and survival games. Just let me know your game type and gameplay goals.
Do you offer lighting and post-processing setup too?
Absolutely. I include full lighting setup (baked or real-time), skybox selection, fog, bloom, color grading, and other visual tweaks to give your level a polished look.
Can I use this environment in a multiplayer game?
Yes of course, I can design levels with multiplayer flow in mind (e.g., spawn zones, map balance).

