I will do c4d rigging or blender rigging for game ready assets

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pete_w1ll
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pete_w1ll
Pete Willson

Level 1

About this gig

Whether your pipeline runs on Cinema 4D or Blender, a rig needs to move right before it looks right. I do c4d rigging and blender rigging for vehicles and characters, built with clean rig controls that hold up in-game, not just in a turntable render.


What you get:

  • Clean rig with custom, intuitive rig controls
  • Game ready rig tested in your target engine
  • Vehicle rigging that handles suspension, steering, and wheels correctly
  • Cross-software delivery if your pipeline mixes C4D and Blender


How it works:

  • Send your model (vehicle or character) and target platform/engine
  • I build the base armature/joint structure
  • I add custom rig controls and test deformation
  • You get the final rig, export-tested and ready to animate


I've handled vehicle rigs (tractors, UTVs, ore carts) built for UE5's Chaos Vehicle system, so real-world driving mechanics aren't a guess for me they're tested before delivery.


Message me first if your project needs both C4D and Blender deliverables so I can scope the cross-software work correctly.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Pete Willson

Pete Willson

i Just Really Love 3D Stuff

4.6(3)

Level 1

  • FromNigeria
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English, Spanish, French, German, Italian, Portuguese
I work across 3D rigging, animation, game-ready assets, and architectural drafting. Using Blender, Cinema 4D, Unreal Engine, and AutoCAD, I create character and creature rigs, facial blendshapes, vehicle physics setups, cloth simulations, and custom 3D environments. I also work on sim-racing tracks and MEP permit drawing sets, helping bring technical designs and creative projects to life.

My Portfolio