I will fix blender game 3d character model fps unity ue5 errors mesh rig animation

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peter_art0
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peter_art0
Peter A

About this gig

TECHNICAL RESCUE FOR YOUR BLENDER 3D CHARACTER MODELS


Is a messy mesh, broken rig, or poor topology stalling your project? I specialize in the technical optimization and repair of 3D characters. Whether you are dealing with "black face" shading issues, non-manifold geometry, or weight-painting nightmares, I deliver clean, production-ready assets personalized for animation and game engines.



Services & Specialized Solutions:

  • Professional Mesh Retopology
  • Advanced Character Rigging & Fixes
  • Precision Weight Painting & Skinning
  • Non-Manifold Geometry Correction
  • Texture Map & UV Unwrapping Repair
  • Normal Map & Shading Issue Fixes
  • Shape Key & Facial Expression Setup
  • Joint Orientation & Bone Hierarchy Cleanup
  • IK/FK Switch Implementation
  • Unity & Unreal Engine Export Optimization
  • Polygon Count Reduction (Decimation)
  • Clothing & Accessory Physics Rigging
  • Broken Rig & Constraint Troubleshooting
  • Mixamo Rig Compatibility Fixes
  • Technical Topology Audits


I don't just "tweak" models; I optimize them for performance. 



MESSAGE ME TODAY to get your 3D character back on track with professional-grade technical fixes! Send me your model now and I will fix it fast!!!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Peter A

Peter A

Expert in rigging skin weight and animation for flawless 3D characters

  • FromBrazil
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, French, Italian, Portuguese, Polish, Spanish, German
I am a professional 3D character artist with strong experience in rigging, skin weighting, animation, and model optimization for game characters. I work with industry-standard tools like Blender, Maya, iClone, Character Creator 4 (CC4), and Unreal Engine 5 (UE5) to deliver clean, functional, and high-quality results. I help clients fix and improve their 3D characters so they work perfectly in games, animation projects, VR/AR, and 3D printing. Many clients come to me with broken models, bad rigs, animation errors, or mesh issues. My job is to solve these problems quickly and professionally.

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