I will fix low poly 3d game character rig skin weight animation fbx unity ue5 mixamo

P
peter_henry525
P
peter_henry525
Peter

About this gig

Is your 3D game character rig broken, deforming, or not working correctly in Unity, Unreal Engine 5, or Mixamo? I will fix and optimize your 3D character rig, skin weights, weight painting, animation, and FBX export for game development. I can troubleshoot problems such as broken bones, bad deformation, twisted limbs, skin weight issues, animation glitches, incorrect FBX settings, and Mixamo retargeting problems.


What I Can Fix:

  • fix 3D character rig
  • fix skin weights
  • fix weight painting
  • fix character animation
  • 3D character rigging
  • game character rig
  • character rigging fix
  • FBX character fix
  • Unity character rig
  • UE5 character rig
  • Mixamo character fix
  • fix character deformation
  • fix twisted character
  • fix broken rig
  • fix bad skin weights
  • fix animation deformation
  • fix FBX animation
  • fix Mixamo animation
  • fix Unity humanoid
  • fix Unreal skeletal mesh
  • fix character weight paint
  • skin weight correction
  • weight painting
  • bone hierarchy
  • animation retargeting
  • FBX rig setup
  • Unity humanoid rig
  • Unreal Engine skeletal mesh
  • UE5 animation retargeting
  • Mixamo rig
  • fix low poly game character
  • fix 3D character for Unity


Send me your model and the problem, and I will help fix it for your game.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Peter

Peter

Game Asset Fixes 3D Rigging and Minecraft Mod Specialist

  • FromNigeria
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    French, Portuguese, English, German, Italian, Spanish, Polish
I specialize in fixing game assets, 3D characters, rigs, skin weights, FBX, and animation issues for Blender, Unity, and Unreal Engine 5. I also troubleshoot Minecraft Forge and Fabric mods, servers, crashes, mobs, bosses, plugins, Cobblemon, and gameplay systems. I work with low-poly and game-ready assets, Mixamo, retargeting, and Blender automation. My focus is practical fixes, clean results, clear communication, and reliable support for your game project.

My Portfolio