I will fix low poly 3d game character rig skin weight animation fbx unity ue5 mixamo


About this gig
Is your 3D game character rig broken, deforming, or not working correctly in Unity, Unreal Engine 5, or Mixamo? I will fix and optimize your 3D character rig, skin weights, weight painting, animation, and FBX export for game development. I can troubleshoot problems such as broken bones, bad deformation, twisted limbs, skin weight issues, animation glitches, incorrect FBX settings, and Mixamo retargeting problems.
What I Can Fix:
- fix 3D character rig
- fix skin weights
- fix weight painting
- fix character animation
- 3D character rigging
- game character rig
- character rigging fix
- FBX character fix
- Unity character rig
- UE5 character rig
- Mixamo character fix
- fix character deformation
- fix twisted character
- fix broken rig
- fix bad skin weights
- fix animation deformation
- fix FBX animation
- fix Mixamo animation
- fix Unity humanoid
- fix Unreal skeletal mesh
- fix character weight paint
- skin weight correction
- weight painting
- bone hierarchy
- animation retargeting
- FBX rig setup
- Unity humanoid rig
- Unreal Engine skeletal mesh
- UE5 animation retargeting
- Mixamo rig
- fix low poly game character
- fix 3D character for Unity
Send me your model and the problem, and I will help fix it for your game.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Peter
Game Asset Fixes 3D Rigging and Minecraft Mod Specialist
- FromNigeria
- Member sinceApr 2026
- Avg. response time1 hour
Languages
French, Portuguese, English, German, Italian, Spanish, Polish
My Portfolio
FAQ
Can you fix a character that is already rigged?
Yes. I can troubleshoot existing rigs instead of rebuilding the entire character.
Can you fix bad skin weights?
Yes. I can correct weight painting and deformation around the body, hands, feet, clothing, and other areas.
Can you make my character work in Unity?
Yes. I can prepare the character for Unity's Humanoid or Generic animation workflow.
What files can I send?
You can provide BLEND, FBX, GLB, OBJ, or another supported character format.
Can you fix low-poly characters?
Yes. I can work with optimized low-poly, mid-poly, and game-ready characters.

