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Fast 3D Scan Cleanup and Game Ready Character Rigging Services
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“Blender to UE5 3D Character Fixes: Facial Rig, IK, Animation”
FHG • Freelance
Jan 2026 - Present • 4 mos
I’m a professional 3D artist & game character specialist. I cleanup 3D scans, fix retopology, and prepare full-body mesh models ready for 3D printing (STL). I expertly fix UE5 IK, retarget bones, rigs, and animation for humanoid game characters. I convert Blender to UE5, handling FBX export, rig, weight paint, and animation flawlessly. I also fix shapekeys and facial rigs for smooth UE5 game animation. Fast, reliable, high-quality work — your 3D characters will be game-ready or print-ready in record time!