I will create roblox ugc weapons

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Aisten Andre

About this gig

Welcome to my Gig!


I specialize in creating high-quality, game-ready 3D assets with a strong focus on technical accuracy, clean execution, and reliable delivery.


If you need professional assets without inflated promises or endless back-and-forth, you are in the right place. Whether you need a detailed vehicle, environment props, or a custom model built from reference images, the objective remains the same: ensure it looks visually sharp, functions seamlessly, and is fully optimized for your game engine.


I maintain clear communication throughout the project so you know exactly what to expect at every stage.


Broad Services


  •   Hard surface & Organic modeling

  •   Texturing & UV unwrapping

  •   Map baking & Retopology

  •   Rigging & Rendering

  •   Optimization of existing models


Services


  •   Vehicles

  •   Weapons

  •   Vegetation (Trees, Plants, Foliage)

  •   Buildings & Structures


I can adapt to your workflow, optimize existing mesh data, and export files in whichever format your project requires (Unreal Engine, Unity, Blender, FBX, OBJ, etc.).


Please contact me before placing an order so we can discuss the details of your project!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Aisten Andre

Aisten Andre

Helping game creators with optimized 3D assets for real time games

  • FromBrazil
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Portuguese
I'm a Brazilian 3D artist specializing in stylized environments for real-time and game development. I currently work as a freelancer, mainly creating props, textures, and procedural vegetation.

My Portfolio